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Andy Lewis
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Egalitaria - Soldier Texture Job
3ds max, Photoshop, VRay
May 2008


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Here's a final posed shot of the soldier for our animated trailers entitled 'Egalitaria'. The backpack he is carrying is actually a set of mech arms, but due to deadlines, they never got rigged! This soldier has some displacement going on... pretty much anywhere you see bolts and vents. I guess that was more for fun than anything, because we always had to turn off the displacement whenever we wanted him animated for quicker rendertimes.

Credits:

I did the texture job (diffuse, spec, bump, displace, AO, lightmaps).

Matt Lefferts: Modeling

Nathan Rusch: UV Unwrapping

Clayton Tye: Concept sketch

Kevin Allen: Rigging
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